Gadgets
TechCrunch - 2 days 7 hours

qwikster

At a J.P. Morgan conference held in Boston on Wednesday, Netflix CFO David Wells said that the company was looking up and, more importantly, customers who cancelled the service because of the Qwikster rebranding, plan repricing, and subsequent poor PR are now returning.

The company drove users away due to a considerable price hike on its cheapest disk plan – from $9.99 to $15.98 – as well as its ham-handed decision to split the company into a streaming arm – Netflix – and a disc-in-the-mail arm – Qwikster. Wells said:

We think there’s room to grow, but the improvements in retention and our growth in Q1 and Q2 since Q3 and Q4 of last year make us feel pretty good. Rejoined or folks rejoining the service still remain about a third of our new subscribers that are coming in. Even streaming-only subscriptions, who should not have faced an impact, reacted to last year. We think that’s a result of the negative PR, the swirl that was around the brand and the company will dissipate over time. We even saw that in Canada, which you could argue should not have seen it.

Netflix pricing is currently set at $7.99 a month for one DVD (not Blu-Ray) disc out at a time or unlimited streaming, and $16 for unlimited streaming and one disc. The steady return of disgruntled customers is a testament to the breadth of Netflix’s streaming selection and general economic improvements.




TechCrunch - 3 days 2 hours

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For some inexplicable reason, Nintendo and Toyota have teamed up to turn the Nintendo DS into a navigational remote control, thereby allowing drivers (although I hope passengers do most of the fiddling) to set their routes using their game consoles.

The service, called Kuruma de DS lets you see map and destination info as well as tour information as you drive through town. The service slightly gamifies the experience by adding a POI saving option.

The compatible Toyota Smart Navi system costs about $3,000 while the game itself costs $92 – quite a bit of cash to simulate the map screens in Super Mario World. The DS connects to the car via Bluetooth and includes quiz games and delightful Mii characters who show you around town.

via 4gamer via Kotaku




TechCrunch - 3 days 5 hours

Carbon 49 with iPad

If you are looking for Piano or Rhodes-like feel for serious playing, Samson’s Carbon 49 USB MIDI Controller may not be right for you.

However, if you need a keyboard for some light playing or sample triggering, why not keep the expensive Kronos at home and bring the Carbon 49 out for the dangerous outdoor gigs that require expendable equipment? (I have seen many an expensive keyboard dragged end over end behind a golf cart after a show, or dropped or had beer spilled all over it while it was being underutilized at a gig as a mere MIDI controller).

Don’t get me wrong, the Carbon 49 — originally announced at NAMM but available May 15 — is a decently constructed keyboard controller and it comes complete with the usual on-board tools of the MIDI trade (modulation wheel, pitch wheel, data knob). Most importantly, it’s fairly portable and can use a laptop or even an iPad (not included) for both its MIDI brain and complete power supply (which makes for light travel). That’s a pretty great feature actually!

The thing about the Carbon 49 I like the best is the price point. At $89 it’s inexpensive and I think it plays pretty well for that price range!

Pros

  • Price – $89
  • Integrated iPad stand
  • Dedicated Transpose and Octave buttons, classic Pitch Bend and Modulation wheels
  • Velocity-sensitive keys
  • Shift key adjusts up to 14 performance-related control parameters
  • Features traditional MIDI out, sustain-pedal input and USB connections

Cons

  • Not trully weighted keys, which could make it hard for more serious or sensitive playing
  • 49 keys…you would have to balance portability with your playing needs
  • iPad Camera Kit connector not included

Bottom Line

I liked it. It’s inexpensive and worked right out of the box for me with both my MacBook and my iPad. It’s a decent option for playing or sample triggering.

More info at http://www.samsontech.com/






TechCrunch - 4 days 1 hour

Screen Shot 2012-05-15 at 1.03.42 PM

Ogmento is a gaming company dedicated to the creation of high-quality augmented reality games. Although AR games aren’t that rare – the 3DS does a few quite well and there are a number available on mobile phones – Ogmento is focusing on higher-end experiences. The demo above shows how they’re able to track targets in real time and, with a few button presses, have a tank fire into a crowd of luminaries including Will Wright and Bruce Sterling.

The company currently sells an AR game called NBA: King of the Court. The tank game, above, is a prototype.

The company is using a number of cool rendering technologies to make the AR experience more compelling. For example, the tank game includes an “x-ray” feature that will fill in space that is destroyed in the game, creating engrossing gameplay.

“This is the first time in history of mobile phones a technology like SLAM (Simultaneous Localization and Mapping) is running in real time and in parallel to high-end rendering and reconstruction of the physical space,” said CEO Ori Inbar. “SLAM is a technique typically used by robots and autonomous vehicles to build up a map within an unknown environment (without a priori knowledge), while at the same time keeping track of their current location. It is now being understood in game play environments where the computer can drop in digital assets that understand their physical environment including surfaces, walls, etc.”

Inbar and his co-founder, Brian Selzer, have experience in gaming and augmented reality. Selzer worked with Fox, Activision, EA, and Marvel creating online and mobile content.

The company raised $7 million Series A in a round led by Chart Venture Partners with participation from CNF Investments, Robert Bosch Venture Capital, and other private investors.

As this demo shows, AR is more than just greasy kid’s stuff. Although it’s really hard to see where the space is headed, it’s clear that games like this one become more interesting once the entire environment becomes fully mapped and trackable. The added x-ray fun is just gravy.




TechCrunch - 4 days 1 hour

RedRealmWand

If you’ve ever wanted to swing a magic wand around and make things happen (besides encouraging the cool kids to give you a swirly, that is), here’s your chance. A new game on Kickstarter called Incantor promises some real-live olde timey majicke fun for your iPhone.

Built by a Rhode Island company, Movable Code, the game will allow you to cast spells and plan tactics by waving your wand around. The wand is actually a motion control device with haptic feedback and you can “shape” spells in the air to cast them. You can also use the wand to lock onto targets on the screen.

The designers include Nicholas Napp and Kevin Mowrer, formerly head of R&D for Hasbro. Mowrer is also a noted designer and artist while Napp was an “external technology scout” for Sony Ericsson. They have been working on the product for over a year and it’s very close to completion.

A pledge of $100 gets you a wand and a copy of the iPhone game. They’re about $6,000 into a $100,000 funding request.

“The premise is magic made real. It’s a game you play in the real world with a smartphone, a magic wand and your friends. We are aiming to bring the gaming mechanics of an MMOG and the strategy of a trading card game into the real world,” said Napp.

Hopefully we’ll have a hands on with this thing shortly so dry your hair off and stay-tuned.